![]() Shoot (1), shoot (2) offhand, drop offhand to free up hand, reload 1st crossbow (feat ignores reload liimit of fiiring 1/round but not ammo property which requirs a free hand) and shoot (3). With crossbow expert for a level 5 ranger armed with 2 normal (non-repeating shot) hand crossbows. "(you need a free hand to load a one-handed weapon)". Technically you do, but I can easily undstand grabbing a handful of sling bullets or arrows. Unlike with throwing weapons, you aren't limited to drawing one piece of ammunition per turn. The ammunition created by the weapon vanishes the instant after it hits or misses a target." If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you make a ranged attack with it. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon)." Each time you attack with the weapon, you expend one piece of ammunition. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. ![]() If you only care about the alpha round then two hand crossbows is the way to go.Īs for repeating shot, it does overcome the ammo property, especially since that's a third of the benefit of the infusion. If you want sustain that number of attacks beyond the first, you have to overcome the ammo property. Also, the repeating shot infusion technically doesn't remove the ammo property either.įor Crossbow Expert Ranger level 5 with 3 attacks You don't need to ignore the ammo property unless you want to have something in your other hand. Throw in an artificer repeating crossbow. Phandelver and Below: The Shattered ObeliskĬrossbow expert ignores loading property but not the ammo property. Scimmy Clunky claw of the bear God +4, sound, lightning, crit extra 5-30 lightning damage of all natural attacks of the bearer and his faithful beast acquire the properties of lightning and the sound (for 1-6 damage), and if the media turned into a bear or animal - a bear, these properties have applied for 1-10 damage.Mordenkainen Presents: Monsters of the Multiverse Scimmy Level - +3, lightning, in the presence of a charged spell in the other hand the weapon bonus increases to +5 Radiant race - sells gunsmith (50000) Scimmy Slicer - +2, in the presence of a charged spell in the other hand the weapon bonus increases to +4 Village Silver trail - in a cave of robbers Brilliant Energy, +2 Luck bonus to CMD and CMB.) ![]() Must still be (a masterpiece from Sinaia?) Scimitar or dueling sword? (Pathfinder: Kingmaker)Ī question for those who passed the game, which top, copies of the above mentioned weapons were found?ĭueling sword, king's gift +3, sharp Tomb Vardaka - 2nd level, North, room with Golemsĭueling sword, Mystic Punisher is +3, extra 1-6 damage (physical) Tomb Vardaka - ur.2, the container near the throne Vardakaĭueling sword Lord protector - +2 when attacking a friendly target, the carrier suffers a penalty of -5 to the attack Reward from Aldori, if you finish 1st Chapter (defeat of the Stag) to not more than 30daysĭueling sword the Passion of the warrior - +2, a flexible Cabin swamp witch - SV, the body in the hidden lair of somehow
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